My Role
As a UX/UI Designer in a team consisting out of 5. My main role was to visualized data into high-fidelity wireframes and prototypes in an intuitive way, and translate our solutions to the client.
Contributed to developing the moderator's guide.
Discovered key UI and Usability issues and recommend solutions in a high-level report to the stakeholders.Creating Wireframes
Developing Prototyping
Communicating Design decisions to the client
Before unveiling the prototype of our future state, we embarked on a series of interviews with 15 users. Our aim was clear: to assess usability and effectiveness. We delved into the daily lives and tasks of our users, pinpointing pain points and inefficiencies. These interviews not only guided the design but also unearthed issues within the existing system, enriching our understanding.